[Project] Dungeon & Pokémon Rebirth
Aug 7, 2020 18:45:54 GMT | To Top
DybalaJr, ClaudioINK58, and 1 more like this
Post by Heaven Back on Aug 7, 2020 18:45:54 GMT
Introduction:
The minigame of Dungeons & Pokémon will be conducted in groupchats. I will share the link of this groupchat for everyone who is interested in partecipating. In this groupchat i will explain the rules of the game and how to play it. This is a game where everyone can build classes of RPG to fight against monsters in dungeons, as well as against other players (PVP). This game was created with the intent to be easy for let everyone can understand it as fast as possible.
- In the beginning of the game, you need to choose the class you are going to use during the whole game.
- If you can't decide which one to choose, this thread has a list of the classes with their unique stats and abilities;
- Your moves have a cooldown time, you can't use the same move consecutively;
- Every round (or turn) you can do an action during a battle, using moves in order to attack an enemy or to help your allies;
- If your party manages to defeat all the opponents and the boss of that phase, you and your party will gain a "victory point" that, at a certain quantity, you can use it to buy rewards, like creating a new classes with your ideas for the project;
- You can't break the rules of the groupchat (as you will see down here), you will have some advices first or, in case you continue to break the rules, you will be muted.
To see the complete guide of the game, look at this link:
CLICK HERE
Status:Coin and Reward System:
The coins that you will get have the function to create a new class, buy items and much more. TO receive it, you just need to join events and win the matches of the game. Here in this thread there will be a document which shows each player's inventory, showind items, unlocked classes and your balance.
This game will have a reward system. When your team defeats a boss, he will give coins and exclusives classes which can be obtained only defeating this boss. There are the easy, normal, hard and expert boss modes in which you can get coins (If it is harder, you will get more money), to unlock the exclusive boss class is only in the normal mode or one that is harder.
Poison: The poisoned character loses 1-5 HP at the end of each turn.
Burn: The burned character loses 1-3 HP at the end of each turn and all the damages of his moves is reduced by 2;
Paralysis: The paralized character has 25% chance to remain paralyzed;
Sleeping: The character sleeps 1 to 3 turns, he can wake up immediately if someone attacks this character. In the first round, he has a 33% chance to wake up, in the second round he has a 50% chance to wake up, in the third round he has 75% to wake up and in the fourth round is guaranteed to wake up
Flinching: If you are flinching, you won't do any action in the turn you are flinched.
Freezing: If you are freezed, you will have 30% of possibility to unfreeze, but if you didn't success, you won't move that turn;
Confusion: You have 50% of chances to miss attack and suffer the damage of it on yourself. 40% possibility to snap out;
Shield: When a character obtain the status "shield" they gain extra HP, when they are hit by a move they will lose points one the shield instead of thier HP. Critical hits ignores shields.
Classes:
Every class has different stats. All the playable classes have 120 of BST, not playable monsters can have from 100 to 140 of this stat and the boss will have 150 (In this stat the HP isn't counted, because the boss HP are the number of the players multiplied for 15).
STATS: HP, ATK, DODGE, LUCK (Critical hit)
LINK OF THE CLASSES:
Formulas:
Damage: HP-damage
Translation made by megagr , @geneveral and @h3nryng